Havok’s Physics and Animation Tech Powers Uncharted: Golden Abyss for PS Vita

SAN FRANCISCO — March 1, 2012 — Havok™, a leading provider of interactive software and services for digital media creators for the games and entertainment industry, revealed today Havok’s Physics and Animation technology was used by the award-winning Sony Computer Entertainment Bend Studio in development of the PlayStation®Vita (PS Vita) system launch title, UNCHARTED: Golden Abyss™, the portable debut of the multi-million selling UNCHARTED™ franchise. From the start of development, Bend Studio took advantage of Havok’s platform optimized technology that allowed them to fully leverage the multi-core hardware in the PS Vita system.

“As one of the biggest PS Vita launch titles, we are extremely excited to have worked on UNCHARTED: Golden Abyss. Our dedicated support team worked closely with Sony Computer Entertainment America and Bend Studio to help get the most out of Havok’s Physics and Animation technologies,” says Brian Waddle, VP of Sales and Marketing of Havok. “Our latest tools for portable platforms allow Havok to continue providing customers with solutions that set new standards within the industry.”

“From the beginning of development, we had Havok on board and are excited with the results of the optimizations accomplished by Havok to take advantage of the PS Vita’s multi-core CPU, “said Christopher Reese, Director, Product Development, Bend Studio. “The tools have been invaluable for production and quick iteration, and have helped to bring an unparalleled gaming experience to UNCHARTED: Golden Abyss.”

The upcoming game uses Havok’s Physics and Animation technology to help Bend Studio reach higher levels of fidelity and interactivity for the PS Vita system. One of the great advantages of Havok’s toolset is the out-of-the-box integration between Animation and Physics for advanced character interaction within the game environment, and with the ease of getting started and the unparalleled support the tools provide it has proven instrumental in the success of the game’s development.

For further information, please visit www.havok.com.

About Havok
As a leading provider of games development technologies, Havok has over 12 years of experience servicing the most demanding technology requirements for leading customers in the commercial games and entertainment industry. A combination of superior technology and dedication to delivering industry leading support to its customers has led to the company’s technologies being used in over 500 of the best known and award-winning titles including UNCHARTED™ 3, Assassin’s Creed: Revelations, The Elder Scrolls® V: Skyrim™, UNCHARTED: Golden Abyss™, Warhammer 40,000®: Space Marine®, and L.A. Noire™.

Havok works in partnership with the world’s best known publishers, developer studios and developer teams, including Microsoft Games Studios®, Sony Computer Entertainment Inc., Naughty Dog, THQ®, Ubisoft®, Rockstar, EA, Bethesda ™, Insomniac, Relic, Bungie and Guerrilla. Its cross-platform, professionally supported technology is available for the Xbox 360™ video game and entertainment system, PlayStation®3 computer entertainment system, PC Games for Windows, PlayStation Vita®, Wii™, Nintendo® 3DS, Android™, iOS, Apple Mac OS and Linux.

Havok’s products have also been used to drive special effects in movies such as Clash of the Titans, Watchmen, Quantum of Solace, Harry Potter and The Order of The Phoenix, and The Matrix. Havok has offices in Dublin, San Francisco, Seoul, Tokyo, Southern Germany and Montreal.

About Sony Computer Entertainment Inc.

Recognized as the global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develop and markets the PlayStation®2 (PS2®) computer entertainment system, the PSP® (PlayStation®Portable) handheld entertainment system, the PlayStation®3 (PS3®) computer entertainment system and the PlayStation®Vita (PS Vita) portable entertainment system. SCEI has revolutionized home entertainment since they launched PlayStation in 1994. PS2® further enhances the PlayStation legacy as the core of home networked entertainment. PSP® is a handheld entertainment system that allows users to enjoy 3D games with high-quality full-motion video and high-fidelity stereo audio. PS3® is an advanced computer system, incorporating the powerful Cell Broadband Engine and RSX processors. PS Vita is an ultimate portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity within a real world context. SCEI also delivers the PlayStation® experience to open operating systems through PlayStation®Suite, a cross platform and cross device initiative. Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony Computer Entertainment America LLC., and Sony Computer Entertainment Europe Ltd., and its division companies, Sony Computer Entertainment Japan and Sony Computer Entertainment Asia develops, publishes, markets and distributes hardware and software, and manages the third party licensing programs for these platforms in the respective markets worldwide.