Havok’s Cutting Edge Physics Technology Showcased at PlayStation® Meeting 2013
21st February 2013 ‐ San Francisco ‐ Havok, a leading provider of 3D interactive game development technology, today announced that its cutting edge Physics technology was showcased at PlayStation® Meeting 2013 in New York. At the event, Sony Computer Entertainment presented a live demo of Havok’s Physics technology running on the PlayStation®4 computer entertainment system. At the event Sony Computer Entertainment also showcased a number of Havok Physics powered games. Havok has fully optimized its leading Tools and Middleware line‐up for PlayStation®4, which is now available to all licensed PlayStation®4 developers and publishers.
“We are very pleased to offer support for PlayStation®4,” said David Coghlan, Managing Director at Havok. “With the features that PlayStation®4 offers, we have been able to push our technologies to new limits and we are honoured to be showcased as part of the PlayStation® Meeting 2013. We are really looking forward to seeing game developers deliver some amazing Havok‐powered games for PlayStation®4.”
For more information about Havok, please visit: www.havok.com.
For a video recording of Havok’s presentation at PlayStation Meeting 2013, please visit: youtu.be/v1hoVCZZOd0
As a leading provider of games development technologies, Havok has over 13 years of experience servicing the most demanding technology requirements for leading customers in the commercial games and entertainment industry. A combination of superior technology and dedication to delivering industry leading support to its customers has led to the company’s technologies being used in over 500 of the best known and award-winning titles including Halo 4, Assassin’s Creed® III, Guild Wars 2, The Elder Scrolls® V: Skyrim™, Call of Duty®: Black Ops II, Skylanders Giants™ and Modern Combat 4: Zero Hour.
Havok works in partnership with the world’s best known publishers, developer studios and developer teams, including Microsoft Games Studios®, Sony Computer Entertainment Inc., Nintendo®, Ubisoft®, NC Soft, Rockstar, EA, Bethesda™, Insomniac, Bungie, Naughty Dog, Evolution Studios and Guerrilla Games. Its cross-platform, professionally supported technology is available for PlayStation®4, PlayStation®3, Xbox 360™, PC Games for Windows, PlayStation Vita®, Wii™, Wii U, Android™, iOS, Apple® Mac OS and Linux.
Havok’s products have also been used to drive special effects in movies such as Harry Potter, Clash of the Titans, Watchmen, James Bond, and The Matrix. Havok has offices in Dublin (Ireland), San Francisco, Seoul, Tokyo, Beijing, Southern Germany.
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