Havok Technology Available & Optimized on the Next Generation Portable Entertainment System from Sony Computer Entertainment, Inc.
San Francisco – Feb. 24, 2011 – Havok™’s full development suite is now available for the next generation portable entertainment system (codename: NGP) from Sony Computer Entertainment Inc. (SCE). Havok, a leader in games tools and technology, confirms that it has software builds completed and the Havok support team is ready for game production on NGP. Havok and SCE have a long history of partnership and worked closely together in optimizing for NGP. Additionally, Havok’s technology for NGP has been tapped by a number of key launch titles for NGP.
“Havok’s suite of tools and targeted optimization for NGP will ensure that developers have best-of-breed production solutions on SCE’s exciting new platform,” David Coghlan, Managing Director, Havok, said.
Havok products will allow studios to reach new standards of believability and interactivity, while mitigating the overall cost and risks associated with creating great consumer experiences on NGP. Studios will benefit from Havok’s optimized run time solutions while also getting access to a powerful and flexible set of art tools tailored to work within a studio’s particular production pipeline. Havok also provides creative teams assistance from the most experienced support team in the middleware industry. All of Havok’s software tools and infrastructure are designed to deliver the best software and best customer service so studios can focus on making world-class games for players around the world.
For more information on Havok’s full offering, please visit www.Havok.com. The website offers downloadable versions of Havok’s Animation, AI, Cloth, Scripting, Destruction and Physics software.
Havok™was founded in Dublin, Ireland in 1998, and is the premier provider of interactive software and services for digital media creators in the games and movie industries.
Havok works in partnership with the world’s best known game developers, including Microsoft®, Nintendo®, and Sony Computer Entertainment Inc. Havok’s cross-platform, professionally supported technology is available for the Xbox 360™ video game and entertainment system, PlayStation®3 computer entertainment system, PSP® (PlayStation®Portable), Wii™, and PC Games for Windows.
Havok’s combination of superior technology and dedication to delivering for its customers has led to the company’s technologies being used in over 300 of the world’s best known game titles, including Halo Reach, Assassin’s Creed Brotherhood, Epic Mickey, Fallout New Vegas, Uncharted 2, Demon’s Soul and Bioshock 2. A further 130 games are in development. Havok products have also been used to drive special effects in movies such as Clash of the Titans, Watchmen, Quantum of Solace, Harry Potter and The Order of The Phoenix, and The Matrix. Havok has offices in Dublin, San Francisco, Copenhagen, Calcutta, Munich, and Tokyo.