Havok Provides Dynamic And Engaging Action In Wolfenstein
Latest release from iconic game series features Havok Physics™ and Havok Animation™
San Francisco, CA (October 27, 2009) – Havok™, the premier provider of interactive software and services to digital creators in the games and movie industries, today announced that the highly acclaimed videogame Wolfenstein™ is powered by Havok tools and technologies. Featuring the Emmy award-winning Havok Physics and Havok Animation, the technologies work hand-in-hand to ensure that Wolfenstein’s gaming experience is as physically lifelike and engaging as possible.
Published by Activision and co-developed by Raven Software and Endrant Studios, Wolfenstein is best known as the game series that paved the way for today’s first person shooters.
“Havok is absolutely thrilled that our quality tools and technologies have been chosen by Raven Software to drive the physics for Wolfenstein – one of the most acclaimed and significant franchises in gaming history. It is a privilege to be involved,” said David O’Meara, Havok’s Managing Director. “Havok is the preferred middleware company for developers worldwide, and we worked closely with the stellar development team to create custom technologies and capabilities that support the rigorous demands of Wolfenstein’s intensive gameplay.”
As the industry-leader in physics technology, Havok Physics adds an extra level of integrity to games. Also featured in Wolfenstein is Havok Animation – a fast, flexible animation SDK that provides a rich set of general purpose animation blending, inverse kinematics, and real-time mirroring and mapping capabilities for game characters. The two products work hand-in-hand to create stunningly realistic gaming experiences.
In addition to its core, developer-preferred Physics-based technologies, Havok recently unveiled Havok AI™, a much-needed productivity tool for game developers focused on dramatically streamlining pathfinding for moving objects in dynamic environments. Available now, Havok AI is part of Havok 6.5, the company’s most comprehensive lineup to date – featuring substantial enhancements to Havok Physics, Havok Animation, Havok Behavior™, Havok Cloth™, and Havok Destruction™.
Havok™was founded in Dublin, Ireland in 1998, and is the premier provider of interactive software and services for digital media creators in the games and movie industries. Havok works in partnership with the world’s best-known game developers, including Microsoft®, Nintendo® and Sony®. Havok’s cross-platform, professionally supported technology is available for the Xbox 360™ video game and entertainment system, PLAYSTATION®3 computer entertainment system, PSP®, Wii™, and PC Games for Windows®. Havok’s combination of superior technology and dedication to delivering for its customers has led to the company’s technologies being used in nearly 250 of the world’s best-known game titles, including Assassin’s Creed®, Bioshock and Halo® 3. Havok products have also been used to drive special effects in movies such as Quantum of Solace, Harry Potter and The Order of The Phoenix™, and The Matrix. Havok has offices in Dublin, San Francisco, San Antonio, Calcutta, Munich, and Tokyo.
Wolfenstein™ © 2009 Id Software LLC, a ZeniMax Media company. Published and distributed by Activision Publishing, Inc. under license. Wolfenstein, ID and related logos are registered trademarks or trademarks of Id Software LLC in the U.S. and/or other countries. ZeniMax is a registered trademark or trademark of ZeniMax Media Inc. in the U.S. and/or other countries. All Rights Reserved. All other trademarks and trade names are properties of their respective owners.