Animation Studio

Skylanders Trap Team – Toys for Bob

Breathe Life Into Your Game Characters

Havok® Animation Studio is a state-of-the-art animation system built for high quality game character development. In addition to the standalone Havok Animation SDK and toolset, Havok Animation Studio includes the Havok Animation Tool for artists and designers. Together, the composition tool and run-time SDKs provide “what you see is what you get” results, accelerating development of cutting edge character performances for leading game titles. Its graphical authoring allows designers to rapidly prototype their characters and incrementally refine them with fast simple iterations. Under the hood its platform-optimized runtime delivers industry leading performance.
Prototype with Ease

Rapidly prototype character features with an advanced prefab system and in tool Lua scripting. An integrated Lua debugger makes fine-tuning a snap.

Authoring Functionality

Block out and refine your characters with concepts like the prefab system, blend trees and state machines.

Scale Your Content

Leverage built-in retargeting, mirroring and runtime IK to transfer animations from character to character .

Look Under the Hood

Use powerful remote connection, diagnostic and editing tools to inspect what is really going on in your game.

Havok Animation Studio™ is fully multi-threaded and cross-platform optimized for leading game platforms including, Xbox One®, Xbox 360™, PlayStation®4, PlayStation®3, PC Games for Windows, PlayStation Vita®, Wii U™, Windows 8, Android™, iOS, Apple Mac OS and Linux.