Havok Expands Global Presence With Copenhagen Office

San Francisco — February 17, 2011 — Havok™, the premier provider of interactive software and services for digital media creators in the games and movie industries, has established a new office in the city of Copenhagen, Denmark. The new office will be led by respected industry veteran Thomas Jakobsen. Havok’s Copenhagen office will serve as an additional physics research and development hub for the company and help to ensure Havok’s continued technical leadership in physics.

“The establishment of Havok’s Copenhagen office and the addition to our team of such a respected developer as Thomas Jakobsen further cements Havok’s commitment to remain the Physics leader in both development and optimization on all platforms,” said David Coghlan, Managing Director of Havok. “Our Copenhagen office joins a family – of now six offices – worldwide, and will be a key R&D hub for Havok, as we aggressively grow and evolve the company alongside an exciting and ever-changing games industry.”

Jakobsen served as Head of Research at Danish game developer IO Interactive, where he was a member of the original team behind the Hitman game series and was responsible for creating the initial physics engine and 3D pathfinding algorithms for the series. While at IO he introduced the use of Verlet integration and related methods for efficient cloth and rigid body simulation to the gaming community. Previously, Jakobsen was CEO of Q1 Technologies A/S, a Danish company specializing in software and mathematical models for algorithmic trading. Jakobsen also built an esteemed career as an academic, having been assistant professor at the Technical University of Denmark, where he co-invented the so-called interpolation attack on block ciphers. He has authored several well-cited scientific papers on the subject of cryptography as well as a series of articles on physics simulation.

Havok is actively recruiting additional talent for its Copenhagen office, as well as for positions at other Havok offices, which are located in the cities of Dublin, San Francisco, Calcutta, Munich, and Tokyo. Those interested should visit the Careers page of Havok’s website (www.havok.com).

About Havok
Havok™was founded in Dublin, Ireland in 1998, and is the premier provider of interactive software and services for digital media creators in the games and movie industries.

Havok works in partnership with the world’s best known game developers, including Microsoft®, Nintendo®, and Sony Computer Entertainment Inc. Havok’s cross-platform, professionally supported technology is available for the Xbox 360™ video game and entertainment system, PlayStation®3 computer entertainment system, PSP® (PlayStation®Portable), Wii™, PC Games for Windows, iPhone/iPad, and Android mobile devices.

Havok’s combination of superior technology and dedication to delivering for its customers has led to the company’s technologies being used in over 300 of the world’s best known game titles, including Halo Reach, Assassin’s Creed Brotherhood, Epic Mickey, Fallout New Vegas, Uncharted 2, Demon’s Soul and Bioshock 2. A further 130 games are in development. Havok products have also been used to drive special effects in movies such as Clash of the Titans, Watchmen, Quantum of Solace, Harry Potter and The Order of The Phoenix, and The Matrix. Havok has offices in Dublin, San Francisco, Copenhagen, Calcutta, Munich, and Tokyo.