Solutions for Engineers
Havok’s suite of runtime development technologies are fully threaded for optimum scalability and have been used by over 500 of the world's best known and award-winning game titles including, Uncharted 3, Assassin’s Creed: Revelations, The Elder Scrolls V: Skyrim, Uncharted: Golden Abyss, Warhammer 40,000: Space Marine, and L.A. Noire.
Real-time Collision Detection and Simulation
Havok Physics is a proven leader in real-time collision detection and physical simulation solutions and is the fastest, most robust simulation technology available.
Dynamic Character Creation
Havok Behavior is a state-of-the-art animation system built for high quality game character development. Its intuitive graphical authoring allows designers to rapidly prototype their characters and incrementally refine them with fast simple iterations. Under the hood its platform-optimized runtime delivers industry leading performance.
Optimized Playback and Real-time Blending of Characters
Havok Animation is a highly flexible development solution that combines traditional animation assets with powerful physical and procedural animation techniques in a single creative environment, allowing you to create characters that move fluidly. Animation's comprehensive animation compression techniques that allow for storage of high quality assets while significantly reducing memory footprint.
Professional Grade Scripting
Havok Script is the smallest and fastest Lua compatible Virtual Machine designed for console development. With a combination of a faster VM, detailed profiling, and language extensions Havok Script provides significant performance improvements over standard Lua
Efficient Path finding and Path following for Dynamic Game Environment
Havok AI is designed to enable efficient nav mesh generation, pathfinding and path following, and has been optimized to support the most complex and dynamic large-scale environments.
Performance Optimized Cloth Simulation
Havok Cloth is a performance-optimized development tool creating believable simulation of cloth, hair, foliage and other deformable objects.
High Performance Rendering
Havok Vision Engine is a powerful and versatile multi-platform runtime technology ideally suited for all types of games and capable of rendering extremely complex scenes at smooth frame rates.
Dedicated world-wide support to proactively manage the success of your project and help ensure your team gets the most out of Havok’s technologies