Havok Physics
The Next Generation of Havok Physics is Here...
Smoother Performance Profile. Enhanced Run-Time Performance. Reduced Memory Footprint. Next-Generation Ready.
"At 2K Czech, our games demand a physics solution that can scale efficiently and handle highly detailed interactive environments. Having recently moved to the next generation of Havok Physics, we’ve been blown away by how Havok’s new physics technology is able to make highly efficient utilization of all available hardware cores with a very lean runtime memory footprint.This combination allows us to deliver the high quality simulation at the scale we need and we are really looking forward to making some incredible games with the new technology." -Laurent Gorga, Technical Director at 2K Czech
Havok Physics offers the fastest, most robust collision detection and physical simulation technology available, which is why it has become the gold standard within the games industry and has been used by leading game developers in over 400 launched titles and many more in development.
Robust Dynamics & Constraint SolvingTo support a variety of constraint types including ragdolls and vehicles |
Battle-Tested Collision DetectionHighly robust, for continuous collision detection for environments, characters and vehicles |
Complete Production-Ready Tool ChainExtensible asset conditioning pipeline with full plug-in support for Autodesk, 3ds Max, Maya and XSI. |
Visual DebuggerDisplays and records on-target profiling and debugging data and real-time multi-threaded performance data |
Havok Physics is fully multi-threaded and cross-platform optimized for leading game platforms including, Xbox 360™ video game and entertainment system, Playstation® 4, PlayStation®3 computer entertainment system, PC Games for Windows, PlayStation Vita®, Wii™, Wii U™, Android™, iOS, Apple Mac OS and Linux.

























