Havok Physics

The Next Generation of Havok Physics is Here...

Smoother Performance Profile. Enhanced Run-Time Performance. Reduced Memory Footprint. Next-Generation Ready.

 "At 2K Czech, our games demand a physics solution that can scale efficiently and handle highly detailed interactive environments. Having recently moved to the next generation of Havok Physics, we’ve been blown away by how Havok’s new physics technology is able to make highly efficient utilization of all available hardware cores with a very lean runtime memory footprint.This combination allows us to deliver the high quality simulation at the scale we need and we are really looking forward to making some incredible games with the new technology." -Laurent Gorga, Technical Director at 2K Czech

Havok Physics offers the fastest, most robust collision detection and physical simulation technology available, which is why it has become the gold standard within the games industry and has been used by leading game developers in over 400 launched titles and many more in development.

Robust Dynamics & Constraint Solving

To support a variety of constraint types including ragdolls and vehicles

Battle-Tested Collision Detection

Highly robust, for continuous collision detection for environments, characters and vehicles

Complete Production-Ready Tool Chain

Extensible asset conditioning pipeline with full plug-in support for Autodesk, 3ds Max, Maya and XSI.

Visual Debugger

Displays and records on-target profiling and debugging data and real-time multi-threaded performance data

  

 

 

Havok Physics is fully multi-threaded and cross-platform optimized for leading game platforms including, Xbox One®, the all-in-one games and entertainment system from Microsoft, Xbox 360™ video game and entertainment system, Playstation® 4, PlayStation®3 computer entertainment system, PC Games for Windows, PlayStation Vita®, Wii™, Wii U™, Android™, iOS, Apple Mac OS and Linux.