Havok Destruction
Destroy Things in Ways You’ve Never Imagined
Havok Destruction is a toolset and runtime SDK designed for game artists for creating destructible assets and worlds, adding a new dimension to structural mechanics, visual effects and game level design.
Integration with Any PipelineAllows you to quickly fracture your meshes and then use them in the game |
Destroy Buildings with EaseFor easy destruction of complex structures and special effects to create realistic break points and damage |
Object Deformation ToolsPreview the in-modeller changes into the preview-tool, before actually testing it in-game, for faster feedback |
Complete Destruction SolutionQuickly author fracture parts, load fracture assets in-game and simulate at runtime |
Benefits:
- Out-of-the-box runtime solution fully integrated with Havok™ Physics for dynamic visual effects Improves graphical complexity by adding debris objects without drastically increasing the memory footprint
- Drastically reduces production time and cost of creating large numbers of interactive destructible game objects.
- Havok Destruction is cross-platform optimized for leading game platforms including, Xbox 360™ video game and entertainment system, PlayStation®3 computer entertainment system, PC Games for Windows, PlayStation Vita®, Wii™, Wii U™, Windows 8, Android™, iOS, Apple Mac OS and Linux.

























