Havok Physics

“Bungie games have always been about robust, complex simulations
creating exciting new gameplay experiences. Destiny’s living world
could not have been realized without Havok’s Physics, Cloth, and
Script technology.”

–Justin Truman, Gameplay Engineer – Bungie

Havok Physics

Ubisoft has long enjoyed the support of Havok’s powerful, proven and efficient technologies
to bring depth and immersion to the creative visions of our talented game creators.
Havok has become an indispensable resource to our teams, who can focus on creating
new and engrossing game experiences and can rely on Havok’s robust technology to easily
integrate into our titles to enhance the immersion, allowing gamers to suspend their disbelief.

— Danny Belanger, Lead Gameplay Designer – Ubisoft

The Next Generation of Havok® Physics

Smoother Performance Profile. Enhanced Run-Time Performance. Reduced Memory Footprint. Built for the Next-Generation.

Havok Physics offers the fastest, most robust collision detection and physical simulation technology available, which is why it has become the gold standard within the games industry and has been used by leading game developers in over 400 launched titles and many more in development.

Robust Dynamics & Constraint Solving

Supports a wide variety of useful game-ready constraint types including ragdolls. Is also fully customizable.


Battle-Tested Collision Detection

Highly robust, for continuous collision detection for environments, characters and vehicles.


Complete Production-Ready Tool Chain

Extensible asset conditioning pipeline with full plug-in support for Autodesk, 3ds Max, and Maya.


Visual Debugger

Displays and records on-target profiling and debugging data and real-time multi-threaded performance data.

Havok Physics™ is fully multi-threaded and cross-platform optimized for leading game platforms including, Xbox One®, Xbox 360™, Playstation® 4, PlayStation®3, PC Games for Windows, PlayStation Vita®, Wii U™, Android™, iOS, Apple Mac OS and Linux.