News & Press

Havok Wins Game Developer Front Line Award for Fourth Consecutive Year

San Francisco, CA  – January 17, 2012– Havok™ today announced the fourth consecutive win of the award for Best Middleware in Game Developer Magazine’s Front Line Awards for its Havok Physics technology. Now in their 14th year, the Front Line Awards honor the best tools in the game development industry.

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Wed, 01/18/2012 - 01:27

Havok™ Product Suite Powers the Elder Scrolls® V: Skyrim™

SAN FRANCISCO — December 1, 2011 ― Havok, the leading provider of game technology, announced that award-winning developer Bethesda Game Studios® used Havok Physics, Havok Animation, and Havok Behavior software for The Elder Scrolls V: Skyrim which was released to critical acclaim. As one of the highest reviewed games of the year with a Metacritic average score of 96, Skyrim has launched with astounding accolades.

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Thu, 12/01/2011 - 11:31

Havok Brings Autodesk Gameware Technology to Vision Engine

SAN FRANCISCO – November 7, 2011 — Havok™, a premier provider of interactive software solutions for the games and entertainment industry, today announces a license agreement with Autodesk, Inc. The agreement enables Havok to offer a new version of the Havok Vision Engine that integrates the full functionality of Autodesk® Scaleform® and Autodesk® Beast™ middleware.

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Mon, 11/07/2011 - 07:55

Vision Engine 8.2 Brings 3D Technologies Cross-Platform

SAN FRANCISCO – October 11, 2011 – Havok™, a premier provider of interactive software solutions for the games and entertainment industry, today announced the release of Havok Vision Engine 8.2, the latest version of one of the industry’s top cross-platform 3D game engines, now incorporating added features relevant to developers of massively multiplayer online games and games on mobile platforms. The Havok Vision Engine was acquired as part of Havok’s recent acquisition of Trinigy GmbH.

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Tue, 10/11/2011 - 15:03

Havok Announces Acquisition of Trinigy

SAN FRANCISCO – August 8, 2011– Havok™, a premier provider of interactive software solutions for the games, entertainment and simulation industries today announced that it has entered into a definitive agreement to acquire Trinigy, a leading 3D game engine provider. Trinigy’s Vision Game Engine has been used by a broad range of games and simulation companies and is available on all major platforms.

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Mon, 08/08/2011 - 09:13

Havok™ Commends Award-Winning Partners on Recent Awards Sweep at E3 2011

SAN FRANCISCO – July 11, 2011 – Havok™, a leading provider in middleware technology, congratulates the development teams of games using Havok technology that received awards at this year’s Electronic Entertainment Expo (E3) in Los Angeles. In the weeks since the convention, the industry’s leading media outlets have announced their awards for the best video games at the show.

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Mon, 07/11/2011 - 09:18

Havok's Leading Game Technologies to Help Redefine Fidelity and Realism of Traditional Simulation

SAN FRANCISCO – April 20, 2011 – Havok, the leading provider of interactive software solutions for simulation and characters in the games industry, has launched a new business unit dedicated to developing and supporting Military and Simulation systems. Capitalizing on Havok’s deep expertise mined from years of being the market leader within the games industry, the new business unit will employ a dedicated team to empower military and simulation divisions with the ability to develop interactive, high-fidelity simulation environments of incomparable realism.

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Wed, 04/20/2011 - 09:28

Havok and Sony Ericsson Push Smartphone Boundaries

March 1st, 2011, San Francisco - Havok and Sony Ericsson are delighted to announce the availability of Havok’s product suite to Android™ developers, optimized for Xperia™ PLAY, Sony Ericsson’s recently announced smartphone. Havok, the leading provider of game technology, has a fully optimized build of its industry leading product line ready for licensing by Android™ developers on Xperia™ PLAY as part of its entry into Android™.

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Tue, 03/01/2011 - 09:30

Havok Technology Available & Optimized on the Next Generation Portable Entertainment System from Sony Computer Entertainment, Inc.

San Francisco – Feb. 24, 2011 - Havok™’s full development suite is now available for the next generation portable entertainment system (codename: NGP) from Sony Computer Entertainment Inc. (SCE). Havok, a leader in games tools and technology, confirms that it has software builds completed and the Havok support team is ready for game production on NGP. Havok and SCE have a long history of partnership and worked closely together in optimizing for NGP. Additionally, Havok’s technology for NGP has been tapped by a number of key launch titles for NGP.

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Thu, 02/24/2011 - 09:34

Havok Expands Global Presence With Copenhagen Office

San Francisco — February 17, 2011 — Havok™, the premier provider of interactive software and services for digital media creators in the games and movie industries, has established a new office in the city of Copenhagen, Denmark. The new office will be led by respected industry veteran Thomas Jakobsen. Havok’s Copenhagen office will serve as an additional physics research and development hub for the company and help to ensure Havok’s continued technical leadership in physics. 

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Thu, 02/17/2011 - 09:36

Havok Wins Game Developer Front Line Award for Third Consecutive Year

San Francisco, CA (January 6, 2011) – Havok is pleased to announce a third-time consecutive win of the prestigious Game Developer Front Line Awards. Havok Physics 2010.1.0 won in the Middleware category, where entries are nominated by members of the game development community and readers of Game Developer magazine. The 2010 Front Line Awards is Game Developer’s twelfth annual ranking of the best tools in the industry, and a fourth all-time win for Havok software, which also took the Front Line Award for Best Game Component in 2003. 

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Thu, 01/06/2011 - 09:37