Havok Product Family
Havok's modular suite of tools puts power in the hands of creators, making sure they can reach new standards of believability and interactivity, while mitigating the overall cost and risks associated with creating today's leading video games and movies.
All Havok products include access to a powerful and flexible set of art tools tailored to work within your particular production pipeline and assistance from the most experienced support team in the middleware industry. All Havok products and tools are fully multithreaded and cross-platform optimized.
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Havok AI™ Havok AI provides developers with an optimized cross-platform SDK to perform navigation mesh generation, pathfinding and path following in highly dynamic game environments. As today’s games become more complex and dynamic, finding plausible solutions to pathfinding is increasingly difficult, time-consuming and costly.
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Havok Animation™ A fast and flexible animation SDK and tool chain that provide optimized playback and real-time blending on current and next-generation game systems. Comprehensive compression of animation data, pose retargeting, inverse kinematics, and out-of-the-box integration with Havok Physics enable a new range of game-play possibilities.
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Havok Behavior™
Havok Behavior is a system for developing event-driven character behaviors in a game. The Havok Behavior product is comprised of an intuitive composition tool for artists and designers, and a run-time SDK for game programmers. Together, the Behavior tool and SDK provide “what you see is what you get” results, accelerating development of cutting edge character performances for current and next-generation game titles.
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Havok Cloth™
Havok Cloth is a platform-optimized runtime and toolset that dramatically increases the believability of game characters and environments. It allows character designers to go beyond simplistic tight-fitting or hand-animated clothing, and to add believable, physically-based motion to garments like skirts, capes, shirts, trousers and coats, as well other deformable items like hair, bellies or tails. Environmental objects like flags, banners, curtains, and vegetation can also be deformed by Havok Cloth. Havok Cloth is easily customizable and fits into today’s workflow without burdening artists, animators or programmers. |
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Havok Destruction™ Havok Destruction is the cross-platform tool for simulation of rigid body destruction. Destruction gives the game artist total control over the simulation, drastically reducing the production time and cost of creating large numbers of believable destructible game objects. Havok Destruction can create a completely new gameplay experience by giving additional believability to structural mechanics, graphical effects, and game level design. |
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Havok Physics™ Havok Physics is the proven leader in real-time collision detection and physical simulation solutions. Havok Physics offers the fastest, most robust simulation technology available, which is why it has become the gold standard within the games industry.
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