Havok Supports Next Generation XBOX

HAVOK SUPPORTS NEXT GENERATION XBOX PLATFORM FROM MICROSOFT

Havok Complete provides run-time motion pipeline for next generation games

San Francisco, CA -March 9th 2005 (2005 Game Developer’s Conference) -Havok, the gaming industry's leading supplier of real-time physics middleware, announced today that it will support the next generation Xbox platform from Microsoft with its latest product launch: Havok Complete.

Havok Complete combines the power of the Next generation Xbox platform’s multi-core architecture with an integrated state-of-the-art physics and animation system, to accelerate and enhance the development of realistic games and game characters. The combination yields powerfully convincing character animation that sets a new standard for the believability of game characters.

Havok is working closely with Microsoft and game developers working on the platform to ensure Havok Complete meets the needs of next generation Xbox game play and character requirements.

"The next generation Xbox platform is incredibly exciting for Havok. We’ve been waiting for a platform like this to unleash the real potential that physics can bring to character animation in the game. Havok Complete, our run-time motion pipeline for game physics and character animation, will be a perfect fit for the multicore architecture of the next generation Xbox® platform. Our experience delivering scalable solutions for existing game consoles, including Xbox, gives us confidence that Havok Complete and the next generation Xbox® platform will enable game-play and character performances never seen before in a game." David O’Meara, Chief Executive Officer, Havok

About Havok

Havok offers a complete suite of solutions for game developers to enhance game play and character interaction. Havok products are open and flexible so developers can add, replace or extend any features, thereby reducing many of the risks and production costs associated with developing dynamic games in•house. Havok’s solutions address the physics and animation development pipeline needs for the entire production, from artists to programmers and is backed up by one of the industries most experienced and respected support teams. Over 70 top game developers such as EA, Microsoft, Sony, Ion Storm, Nihilistic, Pandemic, People Can Fly, Red Storm, Remedy, Sammy, Sega, Shiny, SCEE Cambridge, Turbine, VUG and Z-Axis have licensed Havok technology for their titles. Havok has offices in Dublin, Ireland and San Francisco. For more information on Havok visit http://www.havok.com.

About Xbox®

Xbox (http://www.xbox.com) is the video game system from Microsoft that brings people together for the most exhilarating game and entertainment experiences. Xbox delivers an expansive collection of breakthrough games, powerful hardware4 and the unified Xbox Live online service. The new tagline, “it’s good to play together,” captures the spirit of Xbox as the social hub of the new digital entertainment lifestyle. Xbox is now available in North America, Asia, Europe and Australia.

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