Havok Shows Support of Future Game Designers with its Worldwide Physics Innovation Contest

San Francisco, CA (September 30, 2008) – Havok and Intel have launched a worldwide competition with a cash prize of $40,000 to find the “next big thing” in video game development.  Entitled the Havok Physics Innovation Contest, amateur game developers are being asked to create an inventive, playable PC game demo using the Intel sponsored no-charge PC version of the Emmy award-winning Havok Physics software.  Supporting the growth of future video game developers, Havok’s goal is to drive innovation and creativity for the use of physics in game developing worldwide.

“Havok is committed to advancing this industry from top to bottom and supporting creativity from its earliest stages,” said David O’Meara, Managing Director of Havok. “The industry is always on the lookout for emerging talent and we anticipate that the competition will generate innovative entries from the amateur game developer community.” A panel of five judges, including representatives from Havok and Intel, will review all entries and choose the winners based on a variety of criteria including the following:

  • Use of physics in a way that has not been seen before
  • Realistic user interaction
  • Responsiveness High quality visual content
  • Technical, detail accuracy of content submitted
  • Originality of content submitted
  • Value to the community

 

Four overall winners will be selected and they will be announced at the Game Developers Conference (GDC) in San Francisco in 2009, and will have their PC game demos showcased by Havok and Intel. In addition to the cash prize, each winner will receive an All Access Pass to GDC.

Havok is also offering top-of-the-line PC equipment to the two entrants who devise technical content that shares physics knowledge with the broader developer base. Entrants are encouraged to submit code samples, optimization tips, whitepapers and other technical content that can benefit the larger software developer community. For entry details, terms and conditions and submission deadlines please visit www.havok.com/contest.

Havok began offering the no-charge PC version of its award-winning physics and animation software products Havok Physics and Havok Animation to independent game developers in May of this year through a special sponsorship arrangement with Intel.

About Havok

Havok, an Intel company, was founded in Dublin, Ireland in 1998, and is the premier provider of interactive software and services for digital media creators in the games and movie industries.

Havok works in partnership with the world’s best known game developers, including: Sony, Nintendo, Microsoft, EA, Ubisoft and Pandemic Studios. Havok’s cross-platform, professionally supported technology is available for the Xbox360™, PLAYSTATION®3, PlayStation®2, PSP™, Wii™, and the PC.

Havok’s combination of superior technology and dedication to delivering for its customers has led to the company’s technology being used in more than 150 of the world’s best known game titles, including: BioShock, Halo 3, MotorStorm, Stranglehold, Crackdown and Age of Empires III. Havok products have been used to drive special effects in movies such as Harry Potter and The Order of The Phoenix, 10,000 BC, Poseidon, The Matrix, Troy, Kingdom of Heaven and Charlie and the Chocolate Factory. Havok has offices in Dublin, San Francisco, San Antonio, Calcutta, Munich, and Tokyo. For more information on Havok, visit www.havok.com.

Media inquiries please contact:
Double Forte for Havok
Michelle Curran; Susan Kramer
415/848-8120; 415/848-8113
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